Replaceable optical accessories
Easy setup, mapping and configuration
Bright and fully calibrated for optimal consistency
Complete range of rigging accessories available
| Physical VDO Sceptron™ 20, 320 mm model Length | 320 mm (12.6 in.) |
| Width | 27 mm (1.06 in.) |
| Height without front | 28 mm (1.10 in.) |
| Height with standard front (Square Diffuser) | 42 mm (1.65 in.) |
| Weight without front | 0.40 kg (0.9 lbs.) |
| Weight with standard front (Square Diffuser) | 0.50 kg (1.1 lbs.) |
| VDO Sceptron™ 20, 1000 mm model Length | 1000 mm (39.4 in.) |
| Width | 27 mm (1.06 in.) |
| Height without front | 28 mm (1.10 in.) |
| Height with standard front (Square Diffuser) | 42 mm (1.65 in.) |
| Weight without front | 1.2 kg (2.6 lbs.) |
| Weight with standard front (Square Diffuser) | 1.4 kg (3.1 lbs.) |
| Dynamic Effects Control resolution | 16-bit (P3) or 8-bit (DMX) control of each color |
| Control options | Martin P3™ System Controller (via Martin P3 PowerPort™) or DMX |
| Protocol detection | Automatic |
| Setting and addressing | Martin P3™ System Controller or RDM-compliant controller |
| Color and intensity calibration | Pixel-level |
| DMX compliance | USITT DMX512-A |
| RDM compliance | ANSI/ESTA E1.20 |
| Firmware update | Via Martin P3™ System Controller |
| Control modes, direct DMX control | RGB, Basic, Segment and Pixel |
| DMX channels, direct DMX control | 3/10/13/22/55/157 |
| Control modes, DMX via P3 | P3 Intensity, P3 RGB, P3 Basic, P3 Hybrid and P3 PixelMap |
| DMX channels, DMX via P3 | Wide range of options from 1 to 153 |
| Device status | Multi-color visual indication |
| Device test and reset | Magnetic pushbutton to call up local test patterns and reset device |
| Minimum LED lifetime | 50,000 hours (to >70% luminous output)* |
| Binning | Tight color and flux binning |
| Calibration | Full Gamut Pixel Calibration |
| Diffuser/Lens Options | Open Front, Flat Diffuser, Flat Smoked Diffuser, Round Diffuser, Round Smoked Diffuser, Square Diffuser (supplied standard with fixture), Square Smoked Diffuser, Tube Diffuser, Tube Smoked Diffuser, NoBlend Diffuser 20 mm, NoBlend Smoked Diffuser 20 mm, NoBlend Diffuser 40 mm, NoBlend Smoked Diffuser 40 mm, Lens Array Narrow 20 mm, Asymmetric (Wall-Washing) Lens |
| Color resolution | 16 bits per color (48 bits per pixel) |
| Viewing angle | 120° x 120° (half-peak) |
| Pitch (pixel center-to-center) | 20.00 mm |
| Luminous intensity, calibrated mode | 125 cd per meter |
| Luminous output, calibrated mode | 375 lumen per meter |
| Total output, calibrated mode | 4166 nits (fixtures placed in continuous surface at 30 mm center-to-center) |
| LED Array VDO Sceptron 20 320mm | 1 x 16 |
| LED Array VDO Sceptron 20 1000mm | 1 x 50 |
| CCT | 6500 Kelvin |
| LED refresh rate - Standard Mode | 1001 Hz |
| LED refresh rate - High Refresh Mode | 4004 Hz |
| Brightness control | Video Processing |
| Gamma correction and control | Video Processing |
| Color temperature control | Video Processing |
| Color space control | Video Processing |
| Calibration processing | Video Processing |
| Synchronization | Video Processing |
| Signal Protocol | Martin P3 (via Martin P3™ PowerPort) or DMX |
| Color | Matte black |
| Base | Extruded aluminum profile |
| Protection rating | IP65 |
| RoHS compliant | Yes |
| Mounting | Channel for M6 captive nuts on back of profile |
| Mounting options | M6 bolts, optional sliding bracket (accepts M12 bolt), half coupler, spigot adapter, linear coupler, parallel coupler, pivot coupler, floorstand |
| Orientation | Any |
| Power and data input | 6-pin custom (BBD) IP66-rated |
| Power and data thru | 6-pin custom (BBD) IP66-rated |
| Hot plugging compatible | Yes |
| Nominal input voltage | 48 VDC +/- 4% |
| Power supply options | Martin P3™ PowerPort 1500, Martin P3™ PowerPort 1000 IP, Martin™ DMX PowerPort 375, Martin™ IP66 PSU 240W or generic 48 VDC PSU |
| Maximum power consumption, all LEDs at full intensity, VDO Sceptron™ 20, 320 mm | 5 W |
| Maximum power consumption, all LEDs at full intensity, VDO Sceptron™ 20, 1000 mm | 15 W |
| Cooling | Convection |
| Maximum ambient temperature (Ta max.) | 55° C (131° F) |
| Minimum ambient temperature (Ta min.) | -30° C (-22° F) |
| Total heat dissipation (calculated, +/- 10%), VDO Sceptron™ 20, 320 mm | 19 BTU/hr |
| Total heat dissipation (calculated, +/- 10%), VDO Sceptron™ 20, 1000 mm | 60 BTU/hr |
| RoHS | Compliant |
| REACH | Compliant |
| WEEE | Compliant |
| Proposition 65 | Compliant |
| Efficacy (max output) | 22.1 lm/W |
| LWR* | 277 lm/kg (128 lm/lb) |
| EU safety | EN 60950-1, EN 60950-22, EN 62471 |
| EU EMC | EN 55032, EN 55024 |
| US safety | UL 60950-1, UL 60950-22 |
| US EMC | FCC Part 15 Class A |
| Canadian safety | CSA C22.2 No. 60950-1, No. 60950-22 |
| Canadian EMC | ICES-003 Class A |
| Australia/NZ | RCM |
| India | BIS |
Accessory Installation
As a Round Diffuser, my job is to soften the beam, transforming it from a hard, focused spotlight into a smooth, even wash of light. I eliminate harsh shadows and hotspots, creating a gentle, flattering glow that's perfect for general stage coverage, backlighting, or adding a soft, atmospheric touch to a scene.

I am a Square Diffuser, and my purpose is to reshape and soften the light to match the natural geometry of the stage and video screens. By scattering the beam evenly, I transform my output from a round spot into a square wash, ensuring seamless, even coverage across backdrops and sets without the need for complex focusing. This creates a smooth, shadow-free look that blends perfectly with other lights, making me the ideal choice for modern stage washes and video-friendly lighting.

I am a Semi-circular Diffuser, a specialized tool designed to shape my beam into a unique "half-moon" profile. By softening the light in this distinct shape, I allow lighting designers to create dramatic visual effects—such as highlighting specific sections of a backdrop or casting unique, artistic shadows—without the need for gobos or complex focusing, adding a layer of creative texture to the stage.

I am a Half-square Diffuser, a specialized filter designed to modify my beam into a distinct "half-square" shape. By softening the light in this specific geometry, I allow lighting designers to create precise, dramatic effects—such as cutting light sharply across a stage or blending seamlessly with other fixtures—adding a unique layer of texture and control to the visual storytelling.

I am a 180° Connector, and my job is to flip my perspective completely. By attaching to my housing, I allow my beam to shoot straight back the way it came, enabling me to "look over my own shoulder." This turns me into the perfect solution for tight spots—like the end of a truss or a crowded stage edge—where I can still illuminate the rest of the stage or the audience without taking up extra space or needing to be turned around.


I am a 90° Connector, and my role is to give me the ability to pivot and redirect my beam instantly. By attaching to my output, I can turn my light 90 degrees to the side, allowing me to shine from tight spaces—like the edge of a truss or a corner of a set—without having to physically rotate the entire fixture. This turns me into a flexible tool for creative side-lighting, uplighting, or hitting specific spots that would otherwise be impossible to reach.


I am a Rotating Connector, and my superpower is flexibility. Unlike a fixed bracket, I allow my beam to be adjusted to any angle—even while I'm hanging—simply by twisting me. This means I can fine-tune my aim with precision, correcting my focus or changing my direction on the fly, without having to re-rig the entire fixture, giving the lighting crew total control over where I shine.


I am the Base Connector, and I am the essential link that turns me from a standalone unit into a fully integrated part of the rig. By attaching securely to my housing, I provide the stable mounting point that allows me to be safely hung from trusses or stands. I ensure that I stay exactly where the crew puts me—solid, steady, and vibration-free—so I can focus on delivering the perfect beam without any wobble or movement.


I am a Horizontal Connector, and my purpose is to help me stand tall and look straight ahead. By extending my mounting point away from my body, I ensure that my beam shoots out perfectly parallel to the ground, even when I'm sitting right on the floor or packed tightly in a row. This prevents my housing from blocking my own light, allowing me to create clean, horizontal beams for aerial effects or to wash the stage evenly without any physical interference.


I am a Rectangular Connector, and my job is to reshape my footprint to match the modern stage. By extending my housing, I transform my output from a standard circle into a sleek, wide rectangle. This allows me to cover backdrops, cycloramas, and large scenic elements with a tall, narrow wash of light that fits the aspect ratio of the set perfectly—eliminating wasted light on the floor or ceiling and ensuring a crisp, professional look.


I am a Cube Connector, and my role is to give me a solid, three-dimensional presence. By adding depth and structure to my housing, I allow myself to be mounted in complex, multi-directional configurations—perfect for building intricate light arrays or "light boxes." I turn me into a versatile building block, enabling the crew to create unique geometric rigs and immersive environments that go far beyond a simple flat wash of light.


Wireless APP Control


I am Wireless APP Control, the invisible link that puts the entire show at the operator's fingertips. By connecting me to a smartphone or tablet, I allow the lighting designer to program my colors, movements, and effects without being tethered to a bulky console. This freedom turns any device into a command center, making it incredibly fast and easy to tweak my settings, create dynamic scenes, and control the atmosphere of the stage from anywhere in the room.






